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Joarius

[@GEIST] USSR Transportnykh Sredstv

Messages recommandés

PRÉAMBULE

Comme son nom l'indique, le fil actuel va présenter des variations de véhicules soviétiques (ou capturés
par les Russes) pouvant être trouvés dans le jeu (et par voie de conséquence dans GEIST).



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =





EXPLICATIONS DE LA CHOSE

Comme pour les soldats, tout véhicule est en fait un modèle 3D sur lequel est appliqué un skin (une "peau") qui lui est lié, et qui est lui même "peint" par application d'une texture.
Un peu comme les soldats, les véhicules peuvent se composer de différents modèle 3D tels que la tourelle, la caisse, les galets et l'équipement pour les chars M4 Sherman.

JS-122

1357587995-geist-en-travaux-150x150.png

T34-85

1357587995-geist-en-travaux-150x150.png

T34-76

1357587995-geist-en-travaux-150x150.png

SU-85

1357587995-geist-en-travaux-150x150.png

M4A2 Sherman

1362306672-m4a3-75.png

Half-Track M3A1

1361621234-m3a1.png

SdKfz 251 capturé

1357587995-geist-en-travaux-150x150.png

M3 Scout

1357587995-geist-en-travaux-150x150.png

Studebaker US6

1357587995-geist-en-travaux-150x150.png

ZiS-5V

1357587995-geist-en-travaux-150x150.png



Comme pour les soldats, les textures personnalisées de GEIST sont appliquées avec la commande this setObjectTexture [00,"IMAGE.paa"]; , mise dans le champ Initialisation de l'unité.



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =





REMARQUE

Les noms des fichiers tiennent compte d'une nomenclature qui m'est personnelle ; ne soyez pas effrayé, je pense qu'elle est logique... -_- C'est mon avis et je le partage... :P:D



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =





Ci-dessous la liste des différents véhicules actuellement verrouillés ou "déverrouillés" avec les liens vers les posts correspondants :

JS-122 (unité actuellement verrouillée)

T34-85 (unité actuellement verrouillée)

T34-76

SU-85 (unité actuellement verrouillée)

M4A2 Sherman

Half-Track M3A1

SdKfz 251 capturés

M3 Scout (unité actuellement verrouillée)

Studebaker US6

ZiS-5V (unité actuellement verrouillée)



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




1357538044-geist-en-travaux.png




= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =





PS :
(1) : Je demande expressément à tout lecteur de ne pas intervenir dans ce fil, afin de le garder "propre" en vue de rajouts ultérieurs.
Les commentaires, remarques, propositions et autres corrections peuvent être postés dans [@GEIST] Travail : USSR Transportnykh Sredstv. ;)
Merci. :)

Modifié par Joarius

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JS-122

(unité actuellement verrouillée)



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du JS-122 '43 [Tank Troops of USSR].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque char.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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T34-85

(unité actuellement verrouillée)



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du T34-85 [Tank Troops of USSR].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque char.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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T34-76



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [0,"@GEISTVehiculesT34-76_Caisse.paa"];
this setObjectTexture [1,"@GEISTVehiculesT34-76_Tourelle.paa"];

Lignes de commande à mettre dans le champ Initialisation du T34-76 [Tank Troops of USSR].
T34-76_Caisse.paa et T34-76_Tourelle.paa sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque char.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Kaki1-1

1362310846-rus-t34-76-caisse-body-co-kak

this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Kaki1-1_2048.paa"];


this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Kaki1_2048.paa"];




= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Kaki1-2

1362310853-rus-t34-76-caisse-body-co-kak



this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Kaki1-2_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Kaki1_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Kaki2-1

1362310859-rus-t34-76-caisse-body-co-kak



this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Kaki2-1_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Kaki2_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Kaki2-2

1362310862-rus-t34-76-caisse-body-co-kak



this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Kaki2-2_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Kaki2_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Winter1-1

1362310864-rus-t34-76-caisse-body-co-win



this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Winter1-1_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Winter1_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


T34-76 / Winter1-2

1362310865-rus-t34-76-caisse-body-co-win

this setObjectTexture [0,"@GEISTVehiculesRUS_T34_76_Caisse_body_co_Winter1-2_2048.paa"];


this setObjectTexture [1,"@GEISTVehiculesRUS_T34_76_Tourelle_turret_co_Winter1_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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SU-85

(unité actuellement verrouillée)



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du SPG SU-85 [Tank Troops of USSR].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque char.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Char

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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M4A2 SHERMAN



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [0,"@GEISTVehiculesM4_Caisse.paa];
this setObjectTexture [1
,"@GEISTVehiculesM4_Tourelle.paa];
Lignes de commande à mettre dans le champ Initialisation du M4A2 Sherman [Tank Troops of USSR].
M4_Caisse.paa et M4_Tourelle.paa sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque char.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M4A2 / Kaki1-1

1362310210-rus-m4a3-75-caisse-body-sov-c

this setObjectTexture [0,"@GEISTVehiculesRUS_M4A3_75_Caisse_body_sov_co_Kaki1-1_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_M4A3_75_Tourelle_turret_sov_co_Kaki1_2048.paa"]; this setVariable ["LIB_Numbers",nil];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M4A2 / Kaki1-2

1362310215-rus-m4a3-75-caisse-body-sov-c

this setObjectTexture [0,"@GEISTVehiculesRUS_M4A3_75_Caisse_body_sov_co_Kaki1-2_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_M4A3_75_Tourelle_turret_sov_co_Kaki1_2048.paa"]; this setVariable ["LIB_Numbers",nil];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M4A2 / Kaki1-3

1362310217-rus-m4a3-75-caisse-body-sov-c

this setObjectTexture [0,"@GEISTVehiculesRUS_M4A3_75_Caisse_body_sov_co_Kaki1-3_2048.paa"];
this setObjectTexture [1,"@GEISTVehiculesRUS_M4A3_75_Tourelle_turret_sov_co_Kaki1_2048.paa"]; this setVariable ["LIB_Numbers",nil];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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HALF-TRACK M3A1




= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [0,"@GEISTVehiculesM3A1_Caisse.paa"];
this setObjectTexture [1,"@GEISTVehicules
M3A1_Interieur.paa];
Lignes de commande à mettre dans le champ Initialisation du M3 Half-Track [Red Army].
M3A1_Caisse.paa et M3A1_Interieur.paa sont à remplacer par le nom de fichier de la caisse et de l'intérieur
choisis ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque Half-Track.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M3A1 / Kaki-2

1361621766-rus-m3a1-caisse-kaki-2.png

this setObjectTexture [0,"@GEISTVehiculesRUS_M3A1_Caisse_Kaki-2_2048.paa"];



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M3A1 / Médical - Kaki-2

1361621695-rus-m3a1-caisse-medical-crd-k

this setObjectTexture [0,"@GEISTVehiculesRUS_M3A1_Caisse_Medical-CRD_Kaki-2_2048.paa"];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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SdKfz 251 capturés

1361634063-rus-sdkfz251-kaki.png




= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [0,"@GEISTVehiculesSdKfz251_Caisse.paa"];
this setObjectTexture [1,"@GEISTVehiculesNoNumber.paa"];
this setObjectTexture [2,"@GEISTVehiculesNoNumber.paa"];
this setObjectTexture [3,"@GEISTVehiculesNoNumber.paa"];

Lignes de commande à mettre dans le champ Initialisation du SdKfz 251 [Red Army].
SdKfz251_Caisse.paa concerne la texture même du véhicule, alors que NoNumber.paa est utilisé pour faire varier la numérotation de celui-ci. Ces fichiers sont à remplacer par le nom de fichier de la caisse et des numéros choisis ; la ligne de commande avec le nom du fichier de caisse adéquat se trouve dans le spoiler de chaque SdKfz 251.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


SdKfz 251 / Camo

1361634054-rus-sdkfz251-camo.png

this setObjectTexture [0,"@GEISTVehiculesRUS_SdKfz251_Camo_2048.paa"];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


SdKfz 251 / Été

1361634069-rus-sdkfz251-ete.png

this setObjectTexture [0,"@GEISTVehiculesRUS_SdKfz251_Ete_2048.paa"];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


SdKfz 251 / Kaki-Camo

1361634068-rus-sdkfz251-kaki-camo.png

this setObjectTexture [0,"@GEISTVehiculesRUS_SdKfz251_Kaki-Camo_2048.paa"];

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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M3 SCOUT

(unité actuellement verrouillée)



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du Scout M3 [Red Army].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de la caisse et de la tourelle choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque M3 Scout.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M3 Scout

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M3 Scout

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


M3 Scout

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

Modifié par Joarius

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STUDEBAKER US6



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du Studebaker US6 [Red Army].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de l'habitacle, de la caisse et de la cabine choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque camion.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Studebaker

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Studebaker

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


Studebaker

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

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ZiS-5V



= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =




Lignes de commande

this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
this setObjectTexture [00,"@GEISTVehiculesImage.paa"];
Lignes de commande à mettre dans le champ Initialisation du ZiS-5V [Red Army].
Seuls sont utilisés Image.paa qui sont à remplacer par le nom de fichier de l'habitacle, de la caisse et de la cabine choisies ; les lignes de commande avec le nom des fichiers adéquats se trouvent dans le spoiler de chaque camion.


= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


ZiS-5V

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


ZiS-5V

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =


ZiS-5V

1357587995-geist-en-travaux-150x150.png

xx

= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =

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